The OpenGL Utility Toolkit (GLUT), originally written by Mark Kilgard, has been ported to Win32 (Windows 95,98,Me,NT,2000,XP) by Nate Robins and is known as GLUT for Win32.

With approval of Nate his files have been extended to support both 32 and 64 bit mode in Windows using Microsoft Visual Studio 2008. It has also been tested to run with Windows Vista.

The license remains the same. Use at your own risk!

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